                     MystMan Version o.65 README.TXT
-----------------------------------------------------------------------------
Contents:

A. Story
B. How to setup MystMan
C. Updates
D. Credits
E. Technical Support/Contacting us
-----------------------------------------------------------------------------

A. Story
===========================
On a Mars Moon Base...
oops wrong story...
C'mon there is no story to this game except maybe about a programmer who got
bored and decided to use his ideas to make an original game like no other. Of
course this is not that game... it is still in production. (?)
This is a story of a little yellow triangle ansi shaped thing that eats
semi-looking ghost shapes. He gets a nice high score and everyone knows
his name, but we can't say his REAL name because of copyright problems.

B. How to setup MystMan
===========================
Edit the mi.cfg

LINE 1 : WC3 <leave this alone>
LINE 2 : <Directory for DOOR.SYS File ex: c:\ren\doors\door.sys >
LINE 3 : <Name of BBS>
LINE 4 : <First name of sysop>
LINE 5 : <Last name of sysop>
LINE 6 : 0 <leave this alone>
LINE 7 : <If you want a urdoor.log file kept>

Future versions of MystMan will have a setup.exe file to do all this
for you.

now setup your bbs software to drop a DOOR.SYS and run

mystman mm.cfg

C. Updates
===========================
*2-16-97*
Documentation Began!
Hopefully got rid timer bug.
Version .65 Releasable Beta Completed!
Setting up for download...


D. Credits
===========================
Mickey Frklic - Programming/Documentation
Orian Livnat - Level Layouts/Idea
Wes Warner - ANSi Artwork

E. Technical Support/Contacting us
===========================
You can reach Myst Productions by email at

mystproduction@geocities.com

or go to directly to the Myst Productions web page at

http://www.geocities.com/TimesSquare/Arcade/9564

-----------------------------------------------------------------------------
Myst Productions (c) 1996,1997