                        ALE (Advanced LORD Editor)
             Copyright (C) 1999 Mike Dillon.  All rights Reserved.
                      ------ Program Changes ------

V0.22 ------ August 29, 1999

New:
        Added Time Slicing routines to help with systems that are
        multi-tasker environments.

        Added the use of ESCape to the main menu.

Modified:

        Fixed Numeric entries so that if you hit Enter on a number style
        item you simply have to hit enter again and the item will NOT be
        changed.

        Increased Type Checking to prevent overflow values (BAD).

V0.21 ------ August 23, 1999

New:
        Nothing this time

Modified:

        Fixed some placement bugs (if you changed class, gender, or skills
        information the program would leave traces of the original there or
        remove something like a leading 0)

V0.20 ------ August 21, 1999

New:
        Added colors to all the menus and prompts.

Modified:
        Reduced screen flicker on both the Player and Monster
        editors.

        Fixed a few grammer errors.

        Modified the input routines to prevent a possible bug
        from occuring.

        Fixed a problem with the Monster Editor where hitting
        the enter key did not actually select the option. (sorry
        about that).

V0.12 ------ August 17, 1999

New:
        Added a prompt to note if the specified path LORD.EXE was not
        found.

Modified:
        Changed the string "bug" that would allow NULL strings to be
        entered. Strings will now display their original and you can
        edit that string.

        Fixed a the spelling error for "Theif" to "Thief". :)

V0.11 ------ August 15, 1999

New:
        Added prompts to note when the player.dat and lenemy.dat files
        were not being saved

Modified:
        Fixed Bug.  If a new copy of this program was ran then exited it
        would destroy the player.dat & lenemy.dat files if you specified
        the actual LORD directory. (NASTY BUG)

        Changed the "remove old" lightbar method.  Some systems caused
        the old bar to stay so the screen would be filled in blue.

V0.10 ------ August 15, 1999

New:
        Added "LightBars" to the Player and Monster editor sections.

        Added Arrow key support for all 4 directions (UP, DOWN, RIGHT,
        LEFT). The RIGHT & LEFT arrow keys are not usable in the
        Monster Editor since they cannot to be used anyways (not a two-
        sided menu).

        Set a default color at the beginning of the program.

        Cleared Screen added at program exit.

Modified:
        Corrected some typos.

        Corrected the Strength, Defense, and Charm prompts for
        the player editor to reflect the newly imposed range
        decrease (0 to 9000).

        Corrected a needed clear screen when declaring file
        read errors.

V0.03 ------ August 13, 1999

New:
        Added a setup option to add the location of the LORD directory
        so the program could be run anywhere on the system.

Modified:
        Changed the Strength, Defense, and Charm values to their
        new maximums (9000).... the prompts would state this maximum
        but the input would allow up to the original 9999.

        Prompts in the Monster/Player menus will now only prompt for
        '[' & ']' when they are useable.

V0.02 ------ August 12, 1999

New:
        Added a "Seen Master?" prompt in the player editor since
        it was accidentally left out.

        ESCape key will now get out of both menus (Player, Monster).

Modified:
        ESCape key was put in place of . when quitting the player editor.

        Changed weapon and armor name length in the player editor from
        10 characters to 20.

        Limited view of the weapon and armor name in the editor screen
        to 10 characters. (The name can still be up to 20 characters, but
        only the first 10 are shown)

        Changed all maximum values originally at 32767 to 32000 due to
        overflow or negatives in the game.

V0.01 ------ August 11, 1999

First Release
