LORD Horses/Fairies Info Guide:    Author: Donald Tidmore
For integration into Kiteria's Korner web-site eventually.
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                                The Red Dragon

The Red Dragon is a powerful foe. But it has a weakness: Mystical
Skill attack.  Also, If you have a Horse, the dragon kills it, then
is an easy kill for you.

The best combination that you can have when attacking the Red Dragon
is a Fairy, a Horse, at least 40 Mystical Skills and Mystical Skill uses,
at least four Death Knight Skills and Death Knight Skill uses, weapon-grade
10 (minimum) armour grade-10 (minimum) and 500 Hit Points.

Assuming you have that combination, start with the Mystical Skill
Shatter. Follow with a Death Knight. Another Death Knight.  About this
time, the Dragon will inflict enough damage on you that the Fairy will have
to revive you. Another Death Knight should be next. Watch your Hit Points,
and invoke the Mystical Skill Mind Heal, which restores you to full Hit
Points (non-augmented if you had started with JENNIE-HOTT).  One more Death
Knight should finish off the Dragon, although you may have to use your
normal Attack weapon around this time.

One of the easiest Dragon kills is if the Dragon attacks your Horse.
Then, it's all over but the shouting, for the attack on the Horse
automatically kills the Dragon, just as it does any monster you encounter
in the Forest.
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Source: Kiteria's Korner: Sflord3.htm

At any time in the game you can change your skill by going to the
DARK CLOAK TAVERN and talking to Chance the barkeep. He will present you
with the same choices to select from as you had the first time you entered
the game. It's also wise to keep in mind that certain IGM's cater to certain
professions, with a horse you can take advantage of all three that are
offered, if you have the time to run back and forth to the DARK CLOAK TAVERN
to change your skill. I don't consider this cheating, I consider it "maximum
utilization of available resources."   Note: You can ONLY go to the
Tavern, on purpose, if you have a Horse. Otherwise, you have to find it
as a Random event in the Forest.
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Source: Kiteria's Korner: Lnethelp.htm

If I have a horse and fairy, before I enter the game I go to (L)ist
Warriors before going to (E)nter the Realm of LordNET. From there I go
through the list of players that would fit into my 'one up, one down'
bracket and then steal from them. When I have Mastered my Thieving Skill, I
will go as high as three levels above my rank, and hope that I hit the ones
that thought it was more important to be a Death Knight or Mage before
becoming a Thief. I've had the greatest of success with this strategy,
and made many late night trip's to another realm and pilfered many bank
accounts and/or gotten away with a large amount of gems.

All Thieving depends on having two little friends, a horse and a
fairy. If you do not have both of these friend's, you are going to be
knocked unconscious with your attempt. It's been a running gripe where I
play LordNET that horses and fairies are impossible to get in the LORD
portion of LordNET.  Joseph assures me that it is the 'Fickled Finger of
Fate' at work.  It has nothing to do with the NET version of the LORD game.
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Source: Suzanne Franklin, January 16, 2001 email message:
RE: The Horse's effects in LORD game.

When you have a horse, you get 5 more forest fights (because you can
get around faster).  The other value that the horse contributes is in
killing the dragon.  It's a fairly guaranteed success if you have a horse,
and a Fairy.  With those two things, you don't even have to have the best
Weapon and Armour.  I did it once with the Nira's Teeth, and the next to
the best Armor.  But it did take my horse, and fairy!!
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Acquiring a Horse:  In the forest, the fairies have the power
to grant you a horse.  But it is completely random.  In Turgon's House
IGM, in his bedroom, when you find the fairies in the closet, you are
allowed to request a horse.  The request is always granted UNLESS you
forget and already had one.  In L.O.R.D. Cavern, leaving the IGM can
result possibly in your gaining a horse.  You can also lose one.  In
the Hidden Spring of Turgon IGM, one option can cause you to lose your
horse.  One can buy a horse in the Castle Coldrake IGM, and some
other IGMs, including Marty's Mercantile (registered game only).
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Prism (#00843), using BBBS/LiI v4.01 Flag-3
Message #263, LORD (L.O.R.D. Door Game Discussion)

   From: Michael Luko
     To: All
   Date: 9th January, 2001 at 11:17
 Subject:Horse

    For as long as I have been playing lord and reading FAQs and this
 conference I never until today made the connection of the increased
 forest fights at the start of the game to the horse. I thought it was
 just at random. I set up a test character and found out the increase is
 25 percent of (the base fights set by sysop plus the number of fights
 the kids give you). It also doesn't matter whether you are in high or
 low spirits. This fact may be old and documented somewhere but I never
 came across it.

 --- QScan/PCB v1.20a / 01-0462
  * Origin: Christian Fellowship | Mt. Ephraim, NJ  856-933-7096 (1:266/512)
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Last update:  November 07, 2001.  Filename changed to Horses.Txt.

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